The Programmers Hierarchical Interactive Graphics System (PHIGS) is a computer-graphics standard defining an interface between an application program and a computer-graphics system. PHIGS has been actively under development since 1980. Much of this development has been performed by Technical Committee X3H3 under the American National Standard Institute (ANSI) procedures. PHIGS is also an international standard sponsored by the United States and developed by the international computer-graphics committee; ISO TC97/SC21/WG2. In addition; PHIGS has been selected as the graphics extension to the X-window standard and as part of the Intel i860 P.A.X. standard. The PHIGS standard has received wide acceptance throughout the computershy; graphics industry. PHIGS libraries are available on most of the highshy; performance three-dimensional graphics platforms. These include IBM; DEC; HP; Sun; Alliant; Stardent; and Silicon Graphics. Despite this acceptance; there are few texts that provide the software engineer with an overview of the standard. The only currently available PHIGS references are in the form of the ANSI functional description; technical papers; and device-specific PHIGS to the novice PHIGS programmer.
#4525690 in eBooks 2012-12-06 2012-12-06File Name: B000QXDA9O
Review
2 of 2 people found the following review helpful. Fantastic Anatomy book for Advanced BeginnersBy Kris YGreat detailed drawings. A useful guide for those who want to learn the layers of anatomy; rather than just seeing whats on the surface. I love how this book shows sequential drawings of the body that add more and more muscles each time. That way; I can learn whats behind what; and really have a solid understanding of the human figure. However; I wouldnt say this is a be-all-end-all anatomy book. Rather; it s a great supplement to the wonderful beginner anatomy books that focus more on basic forms and proportion. It bridges the gap between a book like Hamptons Figure Drawing Design and Invention and a fairly complex (for artists) anatomy book like Stephen Rogers Peck.3 of 3 people found the following review helpful. Best anatomy for artists book yetBy BookLuvRIve been collecting anatomy for artists books for awhile and this is the best one in my collection to date. I like it because it shows each body parts bones; tendons/connective tissues and muscles from several different angles. It also includes drawings of the body parts external views in several orientations. The drawings are done with scientific detail but are clearly meant for artists to use in rendering the human form with understanding of its structural underpinnings. Ive copied illustrations from this book in my sketch book as observational practice and this has improved my life drawing. A worthy addition to your art practice library!1 of 1 people found the following review helpful. Great detail. goes into depth of where the muscle ...By TeaGreat detail. goes into depth of where the muscle attaches to the bones and the shape of the bone so you can get an overall feel of how it should appear in a 3D environment. A lot of information so I have to slowly finish it