Alvar Aalto was remarkably inventive in architecture and industrial design. Moreover; his command of technology was integrated with a humanistic style of building; and like Saarinen and Frank Lloyd Wright he sought an organic synthesis of his structures with their surroundings. Aaltos success in approaching these ideals may account for the extraordinary spread of his influence on an international scale.In this broad study of Aaltos work; Malcolm Quantrill assesses its development in terms of two powerful sources-the Finnish National Romantic movement and the Modern movement in architecture. His critique of Aaltos most significant buildings and furniture designs is complemented by photographs of many stages of their creation; from the spontaneity of initial sketches to the completed detail. Professor Quantrill first met Alvar and Elissa Aalto at Muuratsalo in June 1953; and he has been studying and photographing Aaltos buildings ever since. His book provides striking insights into the work of one of the greatest architects of the century.
#2101759 in eBooks 2013-09-13 2013-09-13File Name: B00FDRBZNQ
Review
0 of 0 people found the following review helpful. Seven five star reviews? Really?By Bob WalkerDont pay a lot of attention to the five star reviews of this book. All seven of them are duplicates. I wonder why hasnt cleaned up this little problem.0 of 0 people found the following review helpful. WOEFULLY INADEQUATE SURVEY OF LOVECRAFT IN POPULAR CULTUREBy Leigh BlackmoreThis volume by an associate professor of history and philosophy of education is; one can only say it; woefully inadequate as a survey of H. P. Lovecraft in popular culture. If it were priced around the $10-$12 mark; then it might make a good introduction for the novice; but at its price; it is unnecessary for all but the most hardcore completist of Lovecraft studies.Divided into 9 chapters; the first two of which are devoted to short summaries of Lovecrafts main (but not all) stories; and a summary of stories by Lovecrafts imitators which goes no further than the mid-1970s anthology TALES OF THE CHULHU MYTHOS; and whose Ch 9 briefly comments on some other writers where Lovecrafts legacy derives or is felt; such as Dunsany; Le Fanu; Bierce; Shirley Jackson and Stephen King; this leaves all of 6 chapters - about 120 pp - devoted to Lovecraft in popular culture. There is one chapter on Lovecraft in roleplaying; one about Lovecraft-influenced comics; and one on Lovecraft in music. Three chapters cover Lovecraft in Movies and Television.The music chapter concentrates largely on one band - the 1960s group H.P. Lovecraft. There is way more to Lovecraft in music; as a perusal of Gary Hills admirable THE STRANGE SOUND OF CTHULHU: MUSIC INSPIRED BY THE WRITINGS OF H.P. LOVECRAFT(Tenth Anniverary Edition; 2016) reveals. Hills book alone makes Smiths book replaceable.But wait - theres more. For Lovecraft in film and TV; the two indispensable texts are Andrew Migliores THE LURKER IN THE LOBBY; which can be had in paperback for as little as $12; and Charles P. Mitchells THE COMPLETE H.P. LOVECRAFT FILMOGRAPHY; which is indeed pretty much complete to its date of publication (2001);. The latter volume will cost $65-plus US; but is an EXTREMELY detailed look at Lovecraft in film and well worth acquiring.Give the Douglas Hill volume a BIG miss. Its overprice for its minimal content.0 of 1 people found the following review helpful. Great for cross-referenceBy David A. PlouffeThe real glory of this book is the introduction of movies and authors that are Lovecraftian in nature that one may not have been familiar with. In the case of movies; these are adaptations from Lovecraft stories; such as Re-Animator. But the author; Don G. Smith; also allows us the other side of the coin and gives us a glimpse of authors that influenced Lovecraft himself. All-in-all this was a very good book; a quick read of 180 pages; and quite scholarly; though I do believe the author could have delved deeper in many of the chapters.The book is divided up into Nine chapters: One: is a quick synopsis of Lovecrafts stories. Two: Focuses on the Cthulhu Mythos. Three: Films based on Lovecrafts work with much focus given to the Poe/Corman-esque films. Four: More films that were influenced by Lovecrafts writings. Five: Lovecraft on television; containing a few references to Night Gallery. Six: Lovecraft in comic books. The weakest of the chapters as this is more of a list. Seven: A look into the music group H.P. Lovecraft. Eight: a three-page chapter on a roleplaying game. Nine: explores authors past and present that influenced and were influenced by Lovecraft; such as Joseph Sheridan Le Fanu; Lord Dunsany; Robert Bloch; and Stephen King.